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* AssPull: Haven Islands' Twist Ending is very clumsily written. 47 returns to Grey from killing the HAVEN Trio, Olivia gets the information to find the Partners' assets, but they're going to [[spoiler:"Arthur Edwards", A.K.A The Constant, instead of the Partners, who has just miraculously escaped off of their boat while Diana and Olivia were distracted. Immediately following this, Grey gets a call from either the boat or Edwards, but nonetheless ''outright lies to 47'' about "everything going according to plan" -- the implication the story attempts to go with is that him and Edwards were working together in secret somehow]]. There are two issues with this:
** First off, [[spoiler:Grey betraying the group is '''''seriously''''' out of character for him. He had shown ''nothing'' but UndyingLoyalty to 47 and his cause in both the comic book and in-game cinematics, so him suddenly being portrayed as a manipulative {{Turncoat}} comes out of nowhere, as well as contradicting his NecessarilyEvil characterisation]].
** Second, there wasn't '''any''' suggestion prior to this [[spoiler:that Grey was going to double-cross them to begin with; he'd already warned Diana after the events of Sgàil to not take his eyes off of Edwards, fully aware of how slippery he can be, and his actions in prior material and scenes simply did not correlate to this newfound agenda, creating a PlotHole]].
** As for the fanbase, this ending caused a lot of confusion, as it felt like the writers were attempting to create a TwistEnding for the sakes of it; continuity and characterisation be damned. Enough backlash on this revalation surfaced that IOI [[{{Retool}} redid]] this entire ending for ''VideoGame/Hitman3'' and reframed its' events; [[spoiler:Grey underwent CharacterRerailment in that Grey doesn't keep Edwards' escape a secret, Edwards' escape was not planned out, but was Edwards [[AwesomenessByAnalysis persuading a sailor to set him free]] (a skill that was well-established, and is considerably more believable), and the story continues to emphasize 47 and Grey's relationship, instead of trying to break it up so unconvincingly and forcefully.]]

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* AssPull: Haven Islands' Twist Ending is very clumsily written. 47 returns to Grey from killing the HAVEN Trio, Olivia gets the information to find the Partners' assets, but they're going to [[spoiler:"Arthur Edwards", A.K.A The Constant, instead of the Partners, who has just miraculously escaped off of their boat while Diana and Olivia were distracted. Immediately following this, Grey gets a call from either the boat or Edwards, but nonetheless ''outright lies to 47'' about "everything going according to plan" -- the implication the story attempts tries to go with is that him and Edwards were working together in secret somehow]]. There are two issues with this:
** First off, [[spoiler:Grey betraying the group is '''''seriously''''' out of character for him. He had shown ''nothing'' but UndyingLoyalty to 47 and his cause in both the comic book and in-game cinematics, so and while him being a master manipulator is established back in ''2016'' with "Freedom Fighters", him suddenly being portrayed as a manipulative {{Turncoat}} ''{{Turncoat}}'' however, kind of comes out of nowhere, as well as contradicting his NecessarilyEvil characterisation]].characterisation, and doesn't make much sense]].
** Second, there wasn't '''any''' suggestion prior to this [[spoiler:that Grey was going to double-cross them to begin with; them; he'd already warned Diana after the events of Sgàil to not take his eyes off of Edwards, fully aware of how slippery he can be, and his past actions in prior material and scenes simply did not correlate to this newfound agenda, creating a PlotHole]].
** As for the fanbase, this This ending caused a lot of confusion, confusion in the fanbase, as not only did it ruin a character fans were really starting to warm up to, it felt like the writers were attempting to create a TwistEnding for the sakes of it; doing one; continuity and characterisation be damned. Enough backlash on this revalation revelation surfaced that IOI [[{{Retool}} redid]] this entire the ending for ''VideoGame/Hitman3'' and reframed its' events; events. [[spoiler:Grey underwent CharacterRerailment in that Grey doesn't keep Edwards' escape a secret, Edwards' escape was not planned out, but was Edwards [[AwesomenessByAnalysis persuading a sailor to set him free]] (a skill that was well-established, well-established in ''2016'' and ''2'', and is considerably more believable), and the story continues to emphasize 47 and Grey's relationship, instead of trying to break it up so unconvincingly and forcefully.]]forcefully]].
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Cut by the thread


** [[MadeOfIron Mark Faba]], fittingly nicknamed "the Undying", is a brutal yet charming assassin known for his violent and elaborate assassinations. A former [=MI5=] agent, Faba faked his death after killing a diplomat during a botched surveillance mission and reappeared years later as a freelance assassin, starting with the spectacular assassination of an [=MI6=] agent. Despite [[MurderInc the ICA]] confirming him dead over 25 times, Faba always survived their attempts on his life, reappearing no worse for wear and even taunting them with clues to his whereabouts. While preparing for a contract in Miami, Faba even survives 47's initial attempt on his life, marking the only failure in the master assassin's otherwise impeccable record.
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* AssPull: Haven Islands' Twist Ending is very clumsily written. 47 returns from killing the HAVEN Trio, Olivia gets the information to find the Partners' assets, but they're going to [[spoiler:"Arthur Edwards", A.K.A The Constant, instead of the Partners, who miraculously escapes off of their boat while Diana and Olivia were distracted. Immediately following this, Grey gets a call from either the boat or Edwards, but nonetheless ''outright lies to 47'' about "everything going according to plan" -- the implication the story attempts to go with is that him and Edwards were working together in secret somehow]]. There are two issues with this:

to:

* AssPull: Haven Islands' Twist Ending is very clumsily written. 47 returns to Grey from killing the HAVEN Trio, Olivia gets the information to find the Partners' assets, but they're going to [[spoiler:"Arthur Edwards", A.K.A The Constant, instead of the Partners, who has just miraculously escapes escaped off of their boat while Diana and Olivia were distracted. Immediately following this, Grey gets a call from either the boat or Edwards, but nonetheless ''outright lies to 47'' about "everything going according to plan" -- the implication the story attempts to go with is that him and Edwards were working together in secret somehow]]. There are two issues with this:



** Second, there wasn't '''any''' suggestion prior to this [[spoiler:that Grey was going to double-cross them to begin with; he'd already warned Diana after the events of Sgàil to not take his eyes off of Edwards, fully aware of how slippery he can be, and his actions in prior material simply did not correlate to this newfound agenda]].
** As for the fanbase, this ending caused a lot of confusion, as it felt like the writers were making a TwistEnding for the sakes of it; continuity and characterisation be damned, and enough backlash surfaced that IOI [[{{Retool}} redid]] this entire ending for ''VideoGame/Hitman3'' and reframed it [[spoiler:to give Grey some CharacterRerailment, Grey doesn't keep Edwards' escape a secret from 47, Edwards' escape was merely them using their AwesomenessByAnalysis skills to convince a sailor to set him free (a skill that was well-established in the lore, and considerably more believable), and the story emphasizes 47 and Grey's relationship, instead of trying to break it up so forcefully.]]

to:

** Second, there wasn't '''any''' suggestion prior to this [[spoiler:that Grey was going to double-cross them to begin with; he'd already warned Diana after the events of Sgàil to not take his eyes off of Edwards, fully aware of how slippery he can be, and his actions in prior material and scenes simply did not correlate to this newfound agenda]].agenda, creating a PlotHole]].
** As for the fanbase, this ending caused a lot of confusion, as it felt like the writers were making attempting to create a TwistEnding for the sakes of it; continuity and characterisation be damned, and enough damned. Enough backlash on this revalation surfaced that IOI [[{{Retool}} redid]] this entire ending for ''VideoGame/Hitman3'' and reframed it [[spoiler:to give Grey some CharacterRerailment, its' events; [[spoiler:Grey underwent CharacterRerailment in that Grey doesn't keep Edwards' escape a secret from 47, secret, Edwards' escape was merely them using their AwesomenessByAnalysis skills to convince not planned out, but was Edwards [[AwesomenessByAnalysis persuading a sailor to set him free free]] (a skill that was well-established in the lore, well-established, and is considerably more believable), and the story emphasizes continues to emphasize 47 and Grey's relationship, instead of trying to break it up so unconvincingly and forcefully.]]
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*** The "Silent Assassin Suit Only" challenge. Much like Colorado, the majority of the castle beyond the reception area and lower courtyard counts as trespassing in the suit, and sneaking there requires subduing several guards and civilians. In addition, neither of the Washington twins are easy to get to - Zoe walks around the upper courtyard and the castle's first floor, which gives 47 the opportunity to lure her below a cage. On the other hand, Sophia never leaves the heavily-guarded upper floor, where there are very few opportunities to discreetly eliminate her without getting much attention.

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*** The "Silent Assassin Suit Only" challenge. Much like Colorado, the The majority of the castle beyond the reception area and lower courtyard counts as trespassing in the suit, can't be accessed without disguises, and sneaking there requires platforming or subduing several guards and civilians. In addition, neither Neither of the Washington twins are easy to get to - Zoe walks around the upper courtyard and the castle's first floor, which gives 47 the opportunity to lure her below has a cage. On the other hand, Sophia few accidental kill methods. Sophia, however, never leaves the heavily-guarded upper floor, where there are very few opportunities to discreetly eliminate kill her without getting much attention. drawing attention.



*** "7 Minutes in Heaven" requires Sophia Washington and Blake Nathaniel to be stuffed into the same closet in a security room. While Sophia does go there as part of her patrol route, Blake does not and must be dragged through several crowded rooms to get there.
*** Similarly, "King of the Castle" requires both twins to be thrown off the balcony of the penthouse. Voting against Sophia during the "Winds of Change" opportunity will lead to you being able to meet her easily. However, Zoe never goes to the penthouse balcony and will have to be dragged from the ground floor all the way to the top, inevitably passing numerous civilians and guards along the way.

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*** "7 Minutes in Heaven" requires Sophia Washington and Blake Nathaniel to be stuffed into the same closet in a security room. While Sophia does go there as part of her patrol route, Blake does not and must be dragged through several crowded rooms to get there.
there. The challenge's difficulty is likely why it was removed in ''VideoGame/Hitman3''.
*** Similarly, "King of the Castle" requires both twins to be thrown off the balcony of the penthouse. Voting against Sophia during the "Winds of Change" opportunity will lead to you being able to meet her easily. However, Zoe never goes to the penthouse balcony and will have to be dragged from the ground floor all the way to the top, inevitably passing numerous civilians and guards along the way. Much like "7 Minutes in Heaven", the challenge was removed in ''3''.
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* AssPull: Haven Islands' Twist Ending is very clumsily written. 47 returns from killing the HAVEN Trio, Olivia gets the information to find the Partners' assets, but they're going to [[spoiler:"Arthur Edwards", A.K.A The Constant, instead of the Partners, who miraculously escapes off of their boat while Diana and Olivia were distracted. Immediately following this, Grey gets a call from the boat, but ''outright lies to 47'' about "everything going according to plan" -- The implication the story attempts to go with is that him and Edwards were working together in secret somehow]]. Two issues here:
** First off, [[spoiler:Grey betraying the group is '''''seriously''''' out of character for him. He had shown ''nothing'' but UndyingLoyalty to 47 and his cause in both the comics and in-game cinematics, so him suddenly being portrayed as a manipulative {{Turncoat}} comes out of nowhere, contradicts his characterisation as NecessarilyEvil, and generally ruined his character motivation]].
** Second, there wasn't '''any''' suggestion prior to this [[spoiler:that Grey was going to double-cross them to begin with; he'd already warned Diana after the events of Sgàil to not take his eyes off of Edwards, fully aware of how slippery he can be, and his actions simply did not correlate to this newfound agenda]].

to:

* AssPull: Haven Islands' Twist Ending is very clumsily written. 47 returns from killing the HAVEN Trio, Olivia gets the information to find the Partners' assets, but they're going to [[spoiler:"Arthur Edwards", A.K.A The Constant, instead of the Partners, who miraculously escapes off of their boat while Diana and Olivia were distracted. Immediately following this, Grey gets a call from either the boat, boat or Edwards, but nonetheless ''outright lies to 47'' about "everything going according to plan" -- The the implication the story attempts to go with is that him and Edwards were working together in secret somehow]]. Two There are two issues here:
with this:
** First off, [[spoiler:Grey betraying the group is '''''seriously''''' out of character for him. He had shown ''nothing'' but UndyingLoyalty to 47 and his cause in both the comics comic book and in-game cinematics, so him suddenly being portrayed as a manipulative {{Turncoat}} comes out of nowhere, contradicts as well as contradicting his characterisation as NecessarilyEvil, and generally ruined his character motivation]].NecessarilyEvil characterisation]].
** Second, there wasn't '''any''' suggestion prior to this [[spoiler:that Grey was going to double-cross them to begin with; he'd already warned Diana after the events of Sgàil to not take his eyes off of Edwards, fully aware of how slippery he can be, and his actions in prior material simply did not correlate to this newfound agenda]].
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Added trope


* OlderThanTheyThink: A lot of journalists and people attribute some of the new mechanics to being made for this game, when that isn't true. Stealth Grass, for example, was used in [[VideoGame/HitmanAbsolution Absolution]], but has been around ever since ''VideoGame/MiniNinjas''.

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* OlderThanTheyThink: A lot of journalists and people attribute some of the new mechanics to being made for believe that hiding in grass was introduced as a mechanic in this game, when that isn't true. Stealth Grass, for example, game. The idea was used in [[VideoGame/HitmanAbsolution Absolution]], ''[[VideoGame/HitmanAbsolution Absolution]]'', but has been around ever since ''VideoGame/MiniNinjas''.''VideoGame/MiniNinjas''.
* PlayAlongMeme: A lot of fans, particularly members of [=r/HiTMAN=], enjoy acting like [[SmugSnake Dawood Rangan]] has an AwesomeEgo and pretend he is a god.
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* AssPull: Haven Islands' Twist Ending is very clumsily written. 47 returns from killing the HAVEN Trio, Olivia gets the information to find the Partners' assets, but it turns out they're going to [[spoiler:"Arthur Edwards" instead, A.K.A The Constant, who miraculously escapes off of their boat while Diana and Olivia were distracted. Immediately following this, Grey gets a call from the boat about all this, but ''outright lies to 47'' about "everything going according to plan" -- The implication the story goes with is that him and Edwards were working together in secret somehow]]. Two issues here:
** First off, [[spoiler:Grey betraying the group is '''''seriously''''' out of character for him; he had shown ''nothing'' but UndyingLoyalty to 47 and his cause in both the comics and in-game cinematics, so him suddenly being portrayed as a manipulative Turncoat comes out of nowhere, and contradicts his characterisation as NecessarilyEvil.]]
** Second, there wasn't '''any''' suggestion prior to this [[spoiler:that Grey was going to double-cross them to begin with; he'd already warned Diana after the events of Sgàil to not take his eyes off of Edwards, fully aware of how slippery he can be]].
** As for the fanbase, this ending caused a lot of confusion within the fanbase, as it felt like the writers were making a TwistEnding for the sakes of it; continuity and common sense be damned, and enough backlash surfaced that IOI [[{{Retool}} redid]] this entire ending for ''VideoGame/Hitman3'' and reframed it [[spoiler:to give Grey some CharacterRerailment in that Grey doesn't keep Edwards' escape a secret from 47, Edwards' escape was merely them using their AwesomenessByAnalysis skills to convince a sailor to set him free (a skill that was well-established in the lore, and considerably more believable).]]

to:

* AssPull: Haven Islands' Twist Ending is very clumsily written. 47 returns from killing the HAVEN Trio, Olivia gets the information to find the Partners' assets, but it turns out they're going to [[spoiler:"Arthur Edwards" instead, Edwards", A.K.A The Constant, instead of the Partners, who miraculously escapes off of their boat while Diana and Olivia were distracted. Immediately following this, Grey gets a call from the boat about all this, boat, but ''outright lies to 47'' about "everything going according to plan" -- The implication the story goes attempts to go with is that him and Edwards were working together in secret somehow]]. Two issues here:
** First off, [[spoiler:Grey betraying the group is '''''seriously''''' out of character for him; he him. He had shown ''nothing'' but UndyingLoyalty to 47 and his cause in both the comics and in-game cinematics, so him suddenly being portrayed as a manipulative Turncoat {{Turncoat}} comes out of nowhere, and contradicts his characterisation as NecessarilyEvil.]]
** Second, there wasn't '''any''' suggestion prior to this [[spoiler:that Grey was going to double-cross them to begin with; he'd already warned Diana after the events of Sgàil to not take
NecessarilyEvil, and generally ruined his eyes off of Edwards, fully aware of how slippery he can be]].character motivation]].
** Second, there wasn't '''any''' suggestion prior to this [[spoiler:that Grey was going to double-cross them to begin with; he'd already warned Diana after the events of Sgàil to not take his eyes off of Edwards, fully aware of how slippery he can be, and his actions simply did not correlate to this newfound agenda]].
** As for the fanbase, this ending caused a lot of confusion within the fanbase, confusion, as it felt like the writers were making a TwistEnding for the sakes of it; continuity and common sense characterisation be damned, and enough backlash surfaced that IOI [[{{Retool}} redid]] this entire ending for ''VideoGame/Hitman3'' and reframed it [[spoiler:to give Grey some CharacterRerailment in that CharacterRerailment, Grey doesn't keep Edwards' escape a secret from 47, Edwards' escape was merely them using their AwesomenessByAnalysis skills to convince a sailor to set him free (a skill that was well-established in the lore, and considerably more believable).believable), and the story emphasizes 47 and Grey's relationship, instead of trying to break it up so forcefully.]]
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* AssPull: Haven Islands' Twist Ending is very clumsily written. [[spoiler:47 returns from killing the HAVEN Trio, Olivia gets the information to find the Partners' assets, but it turns out they're going to "Arthur Edwards" instead, A.K.A The Constant, who miraculously escapes off of their boat while Diana and Olivia were distracted. Immediately following this, Grey gets a call from the boat about all this, but ''outright lies to 47'' about "everything going according to plan". The implication the story tries to go with is that him and Edwards were working together in secret. Two issues here; firstly, Grey betraying the group is '''''seriously''''' out of character for him; he had shown ''nothing'' but UndyingLoyalty to 47 and his cause in both the comics and in this games' cinematics. The second issue is that there wasn't any suggestion prior to this that Grey was going to double-cross his allies (Grey had even warned Diana after the events of Sgàil to not take his eyes off of Edwards). This ending caused a lot of confusion within the fanbase, as it came out from nowhere, as if the writers were attempting to do a TwistEnding for the sakes of it; continuity and common sense be damned, leading to fan backlash, so much in fact that IOI [[{{Retool}} retooled]] this entire ending for ''VideoGame/Hitman3'', gave Grey some CharacterRerailment to reinforce his and 47's BashBrothers dynamic, while Edwards' escape was merely him using his well-established AwesomenessByAnalysis skills to convince a sailor to set him free]].

to:

* AssPull: Haven Islands' Twist Ending is very clumsily written. [[spoiler:47 47 returns from killing the HAVEN Trio, Olivia gets the information to find the Partners' assets, but it turns out they're going to "Arthur [[spoiler:"Arthur Edwards" instead, A.K.A The Constant, who miraculously escapes off of their boat while Diana and Olivia were distracted. Immediately following this, Grey gets a call from the boat about all this, but ''outright lies to 47'' about "everything going according to plan". plan" -- The implication the story tries to go goes with is that him and Edwards were working together in secret. secret somehow]]. Two issues here; firstly, Grey here:
** First off, [[spoiler:Grey
betraying the group is '''''seriously''''' out of character for him; he had shown ''nothing'' but UndyingLoyalty to 47 and his cause in both the comics and in this games' cinematics. The second issue is that in-game cinematics, so him suddenly being portrayed as a manipulative Turncoat comes out of nowhere, and contradicts his characterisation as NecessarilyEvil.]]
** Second,
there wasn't any '''any''' suggestion prior to this that [[spoiler:that Grey was going to double-cross his allies (Grey had even them to begin with; he'd already warned Diana after the events of Sgàil to not take his eyes off of Edwards). This Edwards, fully aware of how slippery he can be]].
** As for the fanbase, this
ending caused a lot of confusion within the fanbase, as it came out from nowhere, as if felt like the writers were attempting to do making a TwistEnding for the sakes of it; continuity and common sense be damned, leading to fan backlash, so much in fact and enough backlash surfaced that IOI [[{{Retool}} retooled]] redid]] this entire ending for ''VideoGame/Hitman3'', gave ''VideoGame/Hitman3'' and reframed it [[spoiler:to give Grey some CharacterRerailment to reinforce his and 47's BashBrothers dynamic, while in that Grey doesn't keep Edwards' escape a secret from 47, Edwards' escape was merely him them using his well-established their AwesomenessByAnalysis skills to convince a sailor to set him free]].free (a skill that was well-established in the lore, and considerably more believable).]]
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* AssPull: Haven Islands' Twist Ending. [[spoiler:47 returns from killing the HAVEN Trio, the get the information they need, but all the Partners' assets are going to "Arthur Edwards", A.K.A The Constant, who miraculously escapes off of their boat while Diana and Olivia were distracted. Immediately following this, Grey gets a call from Olivia on the whole situation, and Grey ''outright lies to 47'' about everything going to plan -- the implication being that him and Edwards were working together somehow, and Grey may have had some nefarious ulterior motive, maybe even helping Edwards to escape. First off, this is '''''seriously''''' out of character for Grey; he had shown nothing but UndyingLoyalty to 47 in the comics and in this games' cinematics, not to mention his own cause up until that point. Second, these actions do not make sense, as there wasn't any suggestion prior to this that he was double-crossing 47 and co., and Grey had even warned Diana after the events of Sgàil to not take his eyes off of Edwards. This ending caused a lot of confusion within the fanbase, as it came off as the writers attempting to do a TwistEnding for the sakes of doing one; continuity and sense be damned. This caused such a bad reaction that IOI [[{{Retool}} retooled]] this entire ending in ''VideoGame/Hitman3'', instead implying that Grey was just focused on getting to the Partners and lied to 47 to keep him focused, rather than secretly manipulating him, while Edwards' escape was merely him using his well-established AwesomenessByAnalysis skills to convince a sailor to set him free]].

to:

* AssPull: Haven Islands' Twist Ending. Ending is very clumsily written. [[spoiler:47 returns from killing the HAVEN Trio, the get Olivia gets the information they need, but all to find the Partners' assets are assets, but it turns out they're going to "Arthur Edwards", Edwards" instead, A.K.A The Constant, who miraculously escapes off of their boat while Diana and Olivia were distracted. Immediately following this, Grey gets a call from Olivia on the whole situation, and Grey boat about all this, but ''outright lies to 47'' about everything "everything going according to plan -- the plan". The implication being the story tries to go with is that him and Edwards were working together somehow, and in secret. Two issues here; firstly, Grey may have had some nefarious ulterior motive, maybe even helping Edwards to escape. First off, this betraying the group is '''''seriously''''' out of character for Grey; him; he had shown nothing ''nothing'' but UndyingLoyalty to 47 and his cause in both the comics and in this games' cinematics, not to mention his own cause up until cinematics. The second issue is that point. Second, these actions do not make sense, as there wasn't any suggestion prior to this that he was double-crossing 47 and co., and Grey was going to double-cross his allies (Grey had even warned Diana after the events of Sgàil to not take his eyes off of Edwards. Edwards). This ending caused a lot of confusion within the fanbase, as it came off out from nowhere, as if the writers were attempting to do a TwistEnding for the sakes of doing one; it; continuity and common sense be damned. This caused such a bad reaction damned, leading to fan backlash, so much in fact that IOI [[{{Retool}} retooled]] this entire ending in for ''VideoGame/Hitman3'', instead implying that gave Grey was just focused on getting some CharacterRerailment to the Partners reinforce his and lied to 47 to keep him focused, rather than secretly manipulating him, 47's BashBrothers dynamic, while Edwards' escape was merely him using his well-established AwesomenessByAnalysis skills to convince a sailor to set him free]].
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None

Added DiffLines:

* AssPull: Haven Islands' Twist Ending. [[spoiler:47 returns from killing the HAVEN Trio, the get the information they need, but all the Partners' assets are going to "Arthur Edwards", A.K.A The Constant, who miraculously escapes off of their boat while Diana and Olivia were distracted. Immediately following this, Grey gets a call from Olivia on the whole situation, and Grey ''outright lies to 47'' about everything going to plan -- the implication being that him and Edwards were working together somehow, and Grey may have had some nefarious ulterior motive, maybe even helping Edwards to escape. First off, this is '''''seriously''''' out of character for Grey; he had shown nothing but UndyingLoyalty to 47 in the comics and in this games' cinematics, not to mention his own cause up until that point. Second, these actions do not make sense, as there wasn't any suggestion prior to this that he was double-crossing 47 and co., and Grey had even warned Diana after the events of Sgàil to not take his eyes off of Edwards. This ending caused a lot of confusion within the fanbase, as it came off as the writers attempting to do a TwistEnding for the sakes of doing one; continuity and sense be damned. This caused such a bad reaction that IOI [[{{Retool}} retooled]] this entire ending in ''VideoGame/Hitman3'', instead implying that Grey was just focused on getting to the Partners and lied to 47 to keep him focused, rather than secretly manipulating him, while Edwards' escape was merely him using his well-established AwesomenessByAnalysis skills to convince a sailor to set him free]].
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Dark Chick has been disambiguated


* EvilIsSexy: [[DarkActionGirl Alma Reynard]], [[JerkassWoobie Sierra Knox]], [[TheDon Rico Delgado]], [[DarkChick Andrea Martinez]], [[RichBitch Zoe and Sophia Washington]], [[InkSuitActor Mark Faba]], and [[FemmeFatale Ljudmila Vetrova]] have gotten this reputation.

to:

* EvilIsSexy: [[DarkActionGirl Alma Reynard]], [[JerkassWoobie Sierra Knox]], [[TheDon Rico Delgado]], [[DarkChick Andrea Martinez]], Martinez, [[RichBitch Zoe and Sophia Washington]], [[InkSuitActor Mark Faba]], and [[FemmeFatale Ljudmila Vetrova]] have gotten this reputation.
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* CriticalDissonance: Players were disappointed regarding the initial ratings critics had given the game, citing about that the game is basically a MissionPackSequel with additional minor changes and very little else (though the statement isn't exactly unfounded, and you'd be hard pressed to find someone who disagrees with that summary). The average Metacritic score for the game is 82, with [=IGN=] and Riot Pixels being the low-scorers; 7.7 / 10 and 74 / 100% respectively.

to:

* ComplacentGamingSyndrome:
** The [=Kalmer 1 and Sieker 1=] dart guns are among the most used items in the game, and would continue to be in ''VideoGame/Hitman3''. So long as you can find some cover to aim at your target, you are able to set up a distraction, or prompt the target to go to a toilet to throw up, allowing for a fairly risk-free accident kill.
** As mentioned above, the ICA Electrocution Phone superseded all other items as it could be used anywhere, counted as an accident kill if picked up by the target, and was very consistently seen in playthroughs of Elusive Targets. It also has the distinction of becoming the first item in the trilogy to be outright removed in later entries, not just nerfed.
* CriticalDissonance: Players were disappointed regarding the initial ratings critics had given the game, citing about that the game is basically a MissionPackSequel with additional minor changes and very little else (though the statement isn't exactly unfounded, and you'd be hard pressed to find someone who disagrees with that summary). The average Metacritic score for the game is 82, with [=IGN=] and Riot Pixels being the low-scorers; 7.7 / 10 and 74 / 100% respectively.
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Better wording.


* CheeseStrategy: Using the ICA Electrocution Phone on an Elusive Target for a quick and easy way to complete the mission. It was because of this that the device was removed from the Legacy Pack DLC for the third game, and players who imported their progress over had it forcibly taken away from them.

to:

* CheeseStrategy: Using the ICA Electrocution Phone on an Elusive Target for a quick and easy way to complete the mission. It was because of this that Not surprisingly, the device was removed from the Legacy Pack DLC for the third game, and game because of how controversial the phone was, even if players who imported their progress over had it forcibly taken away from them.over.
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* CheeseStrategy: Using the ICA Electrocution Phone on an Elusive Target for a quick and easy way to complete the mission. It was because of this that the device was removed in the Legacy Pack DLC for the third game, and players who imported their progress over had it forcibly taken away from them.

to:

* CheeseStrategy: Using the ICA Electrocution Phone on an Elusive Target for a quick and easy way to complete the mission. It was because of this that the device was removed in from the Legacy Pack DLC for the third game, and players who imported their progress over had it forcibly taken away from them.
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None


* CheeseStrategy: Using the ICA Electrocution Phone on an Elusive Target for a quick and easy way to complete the mission.

to:

* CheeseStrategy: Using the ICA Electrocution Phone on an Elusive Target for a quick and easy way to complete the mission. It was because of this that the device was removed in the Legacy Pack DLC for the third game, and players who imported their progress over had it forcibly taken away from them.

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